Mage

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Contents

Weapon Bonuses

Staffs and Wands: 150% weapon damage for all purposes, including attacking and skills. Converts attack type to magic.

Daggers: 100% weapon damage for all purposes, including attacking and skills. Converts attack type to magic.

Swords, Maces and Axes: 100% weapon damage for all purposes, not including magic skills. Converts attack type to melee.

Base Stats

Defense

Melee: 5

Pierce: 5

Magic: 5

Parry: 0

Dodge: 0

Block:0

Offense

Crit: 0

Bonus: 1

Damage: 5 - 10

Element: Wood

Abilities

Image:MageSkills.PNG

Arcane Shield

Level: 1

Description: Defense barrier for two turns

Effect: Gives +80 block for two turns.

MP cost: 5

Prerequisites: None

Recharge time: 10 turns

Power Boost

Level: 3

Description: +25% dmg boost for 5 rounds

Effect: Increases damage inflicted by 15% for 5 turns.

MP cost: 5

Prerequisites: None

Recharge time: 5 turns

Meditate

Level: 4

Description: Restores 50 Mana

Effect: Restores 20 points of MP.

MP cost: 0

Prerequisites: None

Recharge time: None

Sleep

Level: 6

Description: Puts target to sleep for three rounds

Effect: The target can't atack the next three turns.

MP cost: 20

Prerequisites: None

Recharge time: 10 turns

Fireball

Level: 6

Description: Casts a Fireball

Effect: Attacks target for 100% minimum and 175% maximum weapon damage, including the bonus from staves/daggers. Converts damage to fire.

MP cost: 5

Prerequisites: Staff or dagger equipped

Recharge time: None

Ice Strike

Level: 6

Description: Ice Strike

Effect: Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers. Converts damage to ice.

MP cost: 5

Prerequisites: Staff or dagger equipped

Recharge time: None

Wind Strike

Level: 6

Description: +25% wind damage. +20 btH damage for 20 turns

Effect: Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers and ads 20 to hit for 5 turns. Converts damage to wind.

MP cost: 5

Prerequisites: Staff or dagger equipped

Recharge time: None

Lightning

Level: 6

Description: Energy Strike

Effect: Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers. Converts damage to energy.

MP cost: 5

Prerequisites: Staff or dagger equipped

Recharge time: None

Blind

Level: 8

Description: -90% Hit for enemy

Effect: Attacks for 90% damage. For the next 5 turns, the target gets -50% chance to hit.

MP cost: 10

Prerequisites: None

Recharge time: 5 turns

Mana Blackout

Level: 10

Description: Damages Target's Mana

Effect: Attacks and damages MP instead of their HP.

MP cost: 5

Prerequisites: None

Recharge time: None

Mage Fury

Level: 10

Description: Cast to all enemies

Effect: Attacks all enemies for 100% minimum and 160% maximum weapon damage, including the bonus from staves/daggers.

MP cost: 25

Prerequisites: Staff, wand or dagger equipped

Recharge time: None

Root

Level: 12

Description: Stops a foe from running away.

Effect: Attacks one enemy for 20% damage. No other effect, most likely because enemies cannot yet flee from battle.

MP cost: 20

Prerequisites: None

Recharge time: 5 turns

Acid

Name: Acid

Level: 15

Description: 20% dmg, DOTs (Damage Over Time) target 3 to 5 fire Dmg for 10 turns

Effect: Attacks one enemy for 20% damage, then inflicts 5-6 fire damage per turn on that enemy for 10 turns.

MP cost: 5

Prerequisites: None

Recharge time: 3 turns

Final Blast

Name: Final Blast

Level: 18

Description: Final Blast gives the user a +110 to Critical, meaning if the hit connects, then there will be a 160% of a critical strike.

Effect: 200% Base - 250% Random damage

MP Cost: 5

Prerequisites: 1 Turn

Recharge Time: 10 Turns


Notes

Skills in use

Classes
Main/Base Classes Mage - Rogue - Warrior
Advanced Classes Pumpkin Lord - ChickenCow Lord - Snuggle Bear - DragonLord - DragonRider - Ranger - Dread Pirate - Pirate - Ninja - Paladin - Necromancer - DeathKnight - Human Ninja Monkey - Human Pirate Monkey - Evolved Pumpkin Lord - DragonSlayer - Frost Moglin Armor - Evolved ChickenCow Armor - Technomancer
Mounts Gnomish Personal Steamtank
Special Armors Shadow Armor - DoomKnight Armor

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